45 minutes of new gameplay footage

A warrior in armor and shield looks up to a glowing figure in the bowels of Hell in the official artwork for Diablo IV.

illustration, Activision Blizzard

It was quite a weekend for major game leaks. as well as the very first footage from the very unfinished gta 6 In the middle of September, the entire internet is being plastered, even on Sunday 18th, the entire 43 minutes were seen incomplete. Diablo IV get uploaded. Footage from friends and family’s ongoing alpha test first appeared last monthBut nothing like this is widespread.

It’s a weird one, honestly. This is the footage As in Reddit. found outexactly what you would expect Diablo IV to look like. It’s ultra-wide, with a very clean, minimalist UI in the bottom center and a compact map and search list at the top right. And then the rest of the screen is the character running around in the dark.

It certainly doesn’t help that there’s almost more of a watermark than screen footage, but behind it you can make out some brand new features that look pretty neat, with a barbarian character showing off some heavy attacks. There’s climbing, there’s jumping across gaps, and there’s more detail in the textures that are in place. It looks exactly like one would want: More diablo,

Some dirty, chaotic image of the battle in Diablo IV.

A screenshot from the leaked footage, showing a battle against a hellcaller Nangari Oracle, who unfairly blurs out crisp textures from the game due to terrible video quality.
screenshot, Activision Blizzard

I find it strange that features like climbs or jumps really pop out when I watch footage. It’s completely absurd that such staples of gaming feel like special new additions, but this is a series for which the change is incremental and glacial. And, if changes like these worry you (as they should—we certainly don’t want to. diablo Becoming a third-person action game), become reassured by learning that they look like a more interesting way to go up and down stairs or move about a level. You’re not doing a timing jump, just pushing a button next to a gap.

लेकिन, महत्वपूर्ण रूप से, यह एक खेल को बहुत अधिक लंबवतता के साथ दिखाता है, जैसा कि हमने पहले श्रृंखला से देखा है। गुफाएं अधिक त्रि-आयामी महसूस करती हैं, ऊपर और नीचे जाने पर ‘स्तर’ तक सीमित नहीं हैं। Combined with what we saw in August Character creator and class info, honestly, this leak almost works like an unofficial marketing campaign for an impressive looking game.

Some gloomy footage of Diablo IV shows a wild animal near a large tomb.

Pretty representatively crisp moments from the game, but so dark it’s hard to do much.
screenshot, Activision Blizzard

With all gta 6Well, it’s a fascinating insight into an in-development build. However, it is certainly much later in development, with the game at some point next year. It’s tempting to look at the bright green boardwalk and hear it playing with stilted AI voiceover placeholder dialogue, though. The worst aspect of this leak is how poor the streaming quality is.

There are some mission spoilers out there, which I won’t share because it doesn’t benefit anyone. However, it’s worth noting that strangely enough, Activision Blizzard has yet to remove the files from the original leak. Perhaps, unlike Take-Two, they recognize leaked offers like incredible free promotions despite thwarting their marketing plans… no, I’m kidding.

Leaked footage from Diablo IV shows placeholder textures and a lot of UI.

The footage shows a lot of placeholder textures, but also gives a good idea of ​​the current UI.
screenshot, Activision Blizzard

It’s a wonderfully stupid leak, as it happens. Whoever decided to stream it in chums (presumably on Discord, given the incessant ble-bloops) didn’t pay attention to whoever was watching, and did so with a “private test build” and then a unique number. Was sporting heavily watermarked construction covered with. That is, like last time, there will be no secret for Blizzard as to who is responsible.

Read more: Diablo IV starts leaking, and the people doing it put plaster around it

The bigger problem, possibly, is how effectively it can run a private alpha test if such leaks are so prolific and widespread. These are very different times for making video games, even compared to 2012. Diablo III. It will be very interesting to see how the developers respond with future alpha/beta tests.

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